Wilson also notes that Bendy's talent with darkness is similar to the Ink seen in Ink Illness and how he believes this means Bendy is the perfect person to find the Ink Machine and use it to potentially make a cure. Wilson claims that he is already involved however, continuing to explain what Ink Illness is and how the group that is after him seems to be trying to cover up the existence of the disease so it can spread. When Bendy realizes how much danger it could put them in if they get involved with Wilson he claims he doesn't want to get involved and asks Wilson to leave in the morning. Bendy then begins to question Wilson, who explains that he has been running for his life from unknown pursuers and that the fire in Crestville was yet another one of their attempts to kill him. Eventually, Wilson and Boris convince Bendy to let Wilson stay with them.īack at their apartment, Bendy sends Boris to bed after he stays up too late talking with Wilson. To fall to the very thing you must defeat!” Boris innocently seems interested in helping the strange owl while Bendy is against it. Wilson also states, “You may be the only one that can stop all of this! With your talent, you could possibly stop their plans before they take root. Wilson exclaims that Bendy was the one he was looking for, much to the confusion of the demon. After they leave The Dancing Lady, the brothers bump into an owl named Wilson Wiseton. Sasha breaks up the fight, then dances with Bendy. Bendy gets upset with how he talks to Sara and uses his power over shadows to deck Jonny. Sara's boyfriend, Jonny, gets upset at Bendy. Boris plays with the band, stating that music is his talent, while Bendy dances with a lady named Sara. The turtle and hare cannot agree on whether it was a purposeful attack or an accident. There, they overhear a turtle and hare talking about a tragedy that happened in Crestville, where the town was burned down. After work, the brothers head to The Dancing Lady, a dance club their friend Sasha runs. While fixing a car, Bendy feels a strange twinge in his chest, presumably the first sign he has ink illness.
2.22 Chapter 22 - Is There a Doctor in the House?Ĭhapter Summaries Chapter 1 - The Last Normal Dayīendy and Boris head to their job at Pete's garage in the town of Sillyvision.2.16 Chapter 16 - Things Go as Well as Expected.2.14 Chapter 14 - It All Goes Down Tonight!.2.9 Chapter 9 - It's Time For Animaniacs!.2.6 Chapter 6 - Detective Featherworth Learns Too Much.2.5 Chapter 5 - a Q&A That Leads to More Qs Than As.2.4 Chapter 4 - When Pigs Come Knocking.Find and press the other 2 switches and return to the gate. These cans are located in the left corner of the room, at the base of a destroyed shelf next to the Bendy cardboard. Two of them are randomly placed in the Utility Shaft 9 room, but the last one is always hidden behind several Bacon Soup cans on the shelf. There, Henry will find a closed gate, and you will have to find 3 switches around the place. Move to the right corner of the room to unlock the next objective.
There, Henry will see a person passing through carrying a Bendy cardboard cutout, and just when Henry reaches him to ask him for help, he´s gone, leaving the cardboard behind. Then head to the ink flooded hall, where Henry can hardly walk, and get through it. At the end of the tape, he asks: “Can I get an amen?”, and just when the tape ends, Sammy’s voice echoes: “I said, can I get an amen?”.
There Henry will see the quote “HE WILL SET US FREE” written on the wall (presumably by Sammy Lawrence) next to a Bendy cardboard, cans of Bacon Soup, candles and a banjo.Įxplore the room until Henry finds a tape recorded by Sammy, in which he talks about Bendy as if he was a god, and that he will save him. Then go downstairs until you reach the Utility Shaft 9 entrance. Using the axe, break the wood blocking the door on the left side of the room, and walk through it. Chapter 2 – The Old Song walkthrough Find a New Exit Then, grab the axe that is next to Henry to unlock the next objective. The chapter starts with Henry waking up in the pentagram room (after he fainted, as seen back from the previous chapter). In this post, we will continue to explore and provide a complete walkthrough for chapter 2 of Bendy and The Ink Machine. Pick up the axe and get going! Once you enter “Utility Shaft 9”, go over to a voice recorder and listen to it. Our hero Henry continues on his quest trying to find out what is going on in his old workshop.įinished readin’ chapter one? Good! When you start chapter two, you wake up from fainting.
In Bendy And The Ink Machine: Moving Pictures, we started the episodic series of BATIM.